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Tuesday, October 13, 2026
London Mega Finder

This Spooky-Cute Puzzler Acts as the Excellent Alternative to Spooky Scares

Not each autumn fright experience must terrify gamers. Starting with beloved classics such as mystery-solving cartoons to charming series including Over the Garden Wall, many spooky-season favorites offer entertainment without requiring increasing anxiety. Moreover, a expanding collection of eerie-charming games with autumn atmosphere, though lacking the sleep-with-the-lights-on intensity of horror. Gloomy Eyes was released in recent months, and serves as an outstanding relaxing alternative to the deeply scary titles of the current season.

Gloomy Eyes image
Screenshot: Creators, Production Team, 3DAR, Be Revolution/Untold Tales

An Original Single-Player Cooperative Journey

Described as a solo collaboration puzzle game, Gloomy Eyes pairs up a living-impaired child known as Gloomy and a mortal child called Nena as they start an adventure to bring the sun back to their gloomy environment. Their design evokes collectible figures blended with the figures from a animated feature. The light-complected and heavy-lidded aesthetic draws inspiration from the look of Burtonesque cinema, and the narrative is a quintessential family-friendly adventure. The duo develops an unbreakable friendship over the duration of the game’s multiple stages as Nena strives to demonstrate to her priest uncle that, hey, perhaps living-impaired beings can be friendly.

Innovative Problem-Solving Features

The innovative term comes about from the game’s interactive problem-solving. Once Gloomy and Nena cross paths, players alternate between the recent allies to complete challenges and progress through the areas. Being a zombie, Gloomy can’t walk through the light of a light source, while Nena can be captured by idle zombies without a light is directed on them.

They must collaborate effectively — in practice, players control them simultaneously — to advance through areas. Nena could adjust or temporarily shut off illumination to create passages for Gloomy, while the intellectually curious boy will use his zombie strength to move items in the environment, opening up routes for Nena.

This adventure visual
Screenshot: ARTE France, Production Team, 3DAR, Game Company

Engaging Level Design

The puzzles evoke memories a little of The Gardens Between, in the manner the levels are hovering, miniature constructions that the camera moves across in sync with your characters. Gloomy Eyes’ worlds are highly entertaining, guiding the companions around a carnival and through a haunted house, amid other places. The game includes a “diorama view” feature that permits you to pull back and turn the areas, both to admire the artwork and look for paths that may not have been clear.

Minor Hiccups and Overall Gameplay

And that’s one of the few problems with Gloomy Eyes. Similar to other titles with a static view, sometimes it's unclear where the protagonists can and cannot go. Players might have to simply collide with a few random elements to figure out which ones are usable, as it’s not always intuitive.

Nevertheless, those minor speedbumps don't obstruct of a eerie-adorable enjoyable experience. Gloomy Eyes is relatively brief, with approximately three to five hours worth of puzzles. Advanced areas combine minor stealth and exciting moments with the puzzle solving, as Gloomy Eyes advances to a rewarding — and slightly unexpected — finale.

Accessibility and Final Thoughts

Players shying away from the scares of terrifying titles won’t want to miss Gloomy Eyes. You can find it on Nintendo platform, PlayStation 5, Windows PC, and Xbox, and is available at a reduced price for 25% off on game marketplaces.

The spooky-cute adventure has been released on several consoles and delivers a pleasurable option for fans looking for spooky entertainment without intense scares.

VP
Written by

Vicki Porter

A passionate London explorer and event enthusiast, sharing insider tips on the city's most spectacular happenings.

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